ABOUT THE TEAM
This is Stratosphere Games, headed up by Kristian Metzger. He came to us in April with a stunning air combat game. He needed funding for his team in Berlin and London, and support and publishing expertise to bring the game to market.
We provided funding, worked with the team on building the plans for launch and growth and are gearing up for an impactful global launch. We've assigned a team including a Product Manager and Data Analyst to interrogate how players engage with the game and establish the correct monetisation model.
Nemesis: Air Combat was initially in Google's Early Access Program and is now in soft launch on iOS.
We love Nemesis: Air Combat, but we chose to work with Stratosphere Games because of their creative passion, high quality standards and innovative approaches. It's been a great journey so far, so much so that we are already discussing their next game idea.