A day in the life of: A Product Manager
Hi Aaron. Can you tell us how you got involved with PlayStack?
I got involved with PlayStack because I had worked with Harvey (CEO) at a previous studio, Marmalade Game Studio.
I got into the industry 2000, so I have been in the industry for 17 years, working on games such as Fable and Black and White. I got into mobile games nearly 8 years ago working for a company called Wonderland Software who were then acquired by Zynga.
How long have you been at PlayStack and what attracted you to work here?
I’ve been here just over a year, and there were two main things that excited me about PlayStack.
Number one, was Harvey, I had worked with him before and I like him, and he knows how I work and I know how he works which is always useful!
And number two, was that Harvey had a passion to make a different type of publisher, being developer friendly and developer focused. I saw Harvey’s passion to change the industry and make it more developer lead and that excited me.
So, what does your role as Product Management Manager entail?
As a Product Manager, it’s quite varied, I not only work closely with the developers, but with the analytics, community and support teams to make sure that we are getting the best out of our games.
At the moment, I am focusing on mobile games but occasionally delving into console and PC.
On the mobile F2P side, a large portion of this is analysing player data and making sure the changes we make are not only educated ones, but ones that improve our KPI’s.
I also oversee the roadmap, making sure that we are not only tackling the right issues and features, but hitting dates and not overrunning (where possible!)
The role seems very diverse, are you currently working on Magnate too?
Yes, I’m managing a free-to-play idle clicker called Magnate that is worldwide on the AppStore. It’s an idle clicker, it’s a style of game that can be very addictive. Essentially it's just tapping on a screen to earn money and resources... it really does suck you in!
We met the team last year at GamesCom and we thought they were a really great team, we signed them up and have been working with them ever since.
They love making games and want to ‘surprise and delight’ players.
Are you into gaming yourself, what games do you play?
Yup, when I was five and was given a Spectrum 128k +3 for Christmas and even then I was designing and coding my own games. I knew this was my calling and have never looked back!
I like all sorts of games, from the Dizzy games from yesteryear to Final Fantasy 7, Half-Life, Civilisation, World of Warcraft and most recently Overwatch!
Going forward how do you see your role developing and what do you want to achieve?
I want to continue working with great developers who want to make great games.